. . . . "185046"^^ . . . . "16418918"^^ . . . . "3280"^^ . . . . . . . . . . . . "Supreme Commander je strategick\u00E1 po\u010D\u00EDta\u010Dov\u00E1 hra \u017E\u00E1nru RTS ze sci-fi prost\u0159ed\u00ED. Jej\u00EDm p\u0159edn\u00EDm v\u00FDvoj\u00E1\u0159em a \u010Dlov\u011Bkem, kter\u00FD ji navrhl, je Chris Taylor, kter\u00FD se se sv\u00FDm Supreme Commanderem po letech vr\u00E1til ke strategick\u00E9mu \u017E\u00E1nru. Pr\u00E1v\u011B RTS Total Annihilation na kter\u00E9 pracoval, byla jedn\u00EDm z jeho prvn\u00EDch \u00FAsp\u011Bch\u016F. Supreme Commander je ozna\u010Dov\u00E1n za inovativn\u00ED \u00FAsp\u011B\u0161nou hru, kter\u00E1 v\u0161ak i p\u0159es sv\u00E9 origin\u00E1ln\u00ED prvky nep\u0159in\u00E1\u0161\u00ED do \u017E\u00E1nru revoluci."@cs . "Supreme Commander"@cs . . . . . . . . . . "Supreme Commander"@cs . "Supreme Commander je strategick\u00E1 po\u010D\u00EDta\u010Dov\u00E1 hra \u017E\u00E1nru RTS ze sci-fi prost\u0159ed\u00ED. Jej\u00EDm p\u0159edn\u00EDm v\u00FDvoj\u00E1\u0159em a \u010Dlov\u011Bkem, kter\u00FD ji navrhl, je Chris Taylor, kter\u00FD se se sv\u00FDm Supreme Commanderem po letech vr\u00E1til ke strategick\u00E9mu \u017E\u00E1nru. Pr\u00E1v\u011B RTS Total Annihilation na kter\u00E9 pracoval, byla jedn\u00EDm z jeho prvn\u00EDch \u00FAsp\u011Bch\u016F. Supreme Commander je ozna\u010Dov\u00E1n za inovativn\u00ED \u00FAsp\u011B\u0161nou hru, kter\u00E1 v\u0161ak i p\u0159es sv\u00E9 origin\u00E1ln\u00ED prvky nep\u0159in\u00E1\u0161\u00ED do \u017E\u00E1nru revoluci."@cs . . . . "Xbox 360: b\u0159ezen 2008"@cs . "Supreme Commander"@cs . . . . "9570"^^ . . . . . "THQ, v \u010CR: CD Projekt"@cs . . . . . "29"^^ . . . . . "--02-16"^^ . . . . . "3280" . . . "Moho engine"@cs . . . . . .